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r
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t
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v
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x
y
- a -
alpha_direction :
Menu
animate :
FGEntity
- b -
base_health :
paul_info
BFont :
Screen
bgdraw :
FGEntityList
bgentity :
BGDraw
,
FGEntityList
bgm :
Menu
,
Sound
bgm_loaded :
Sound
bgm_loop :
Sound
bgm_name :
Sound
box :
FGEntity
,
BGEntity
- c -
center_x :
paul_info
center_y :
paul_info
char_image :
Menu
character :
FGEntity
choice_rects :
Menu
color1 :
Stats
color2 :
Stats
current_alpha :
Menu
current_box :
FGEntity
current_frame :
FGEntity
current_selection :
Menu
- d -
damage :
BGEntity
,
Character
,
paul_info
,
FGItem
depth :
Screen
direction :
FGItem
,
paul_info
,
FGEntity
,
Character
- e -
event :
Menu
- f -
fgentity :
FGEntityList::node
fgentity_list :
FGEntity
first :
FGEntityList
first_max :
tile_info
first_min :
tile_info
first_prop :
tile_info
first_string :
tile_info
frame_dir :
Player
frames :
Tiledata
- h -
height :
Screen
hitpoints :
paul_info
,
FGItem
,
Character
- i -
index :
BGEntity
,
FGEntity
,
FGEntityList
,
FGEntityList::node
info :
BGEntity
,
Tiledata
,
FGEntity
init_done :
Sound
- k -
keys :
paul_info
- l -
level :
paul_info
- m -
map_ax :
paul_info
map_ay :
paul_info
map_height :
paul_info
map_height_in_tiles :
paul_info
map_offset_x :
BGDraw
map_offset_y :
BGDraw
map_width :
paul_info
map_width_in_tiles :
paul_info
menu_choices :
Menu
menu_rects :
Menu
monster_index :
FGItem
- n -
name :
BGEntity
,
FGEntity
,
Tiledata
,
tile_info
need_key :
FGItem
next :
FGEntityList::node
next_level :
FGItem
node_count :
FGEntityList
num_frames :
Character
,
FGItem
num_frames_action :
Player
num_frames_phase :
Player
num_images :
tile_info
NUM_SAMPLES :
Sound
- o -
onscreen :
BGEntity
,
FGEntity
- p -
paul_ax :
paul_info
paul_ay :
paul_info
paul_center_ax :
paul_info
paul_center_ay :
paul_info
paul_x :
paul_info
paul_y :
paul_info
phase :
Player
pinfo :
BGDraw
,
FGEntity
,
FGEntityList
,
Player
,
Stats
play_flag :
Sound
player :
FGEntityList
point_change :
FGItem
previous :
FGEntityList::node
- r -
ranged :
Character
,
paul_info
rate_count :
FGItem
rate_div :
FGItem
- s -
scale :
Stats
score :
paul_info
score_change :
FGItem
screen :
BGDraw
,
Screen
,
Stats
,
FGEntityList
,
Menu
,
Player
second_max :
tile_info
second_min :
tile_info
second_prop :
tile_info
second_string :
tile_info
sfx :
Menu
,
Sound
sfx_loaded :
Sound
sfx_name :
Sound
sound :
Menu
spec :
Sound
stationary :
FGEntity
suffix :
tile_info
- t -
third_max :
tile_info
third_min :
tile_info
third_prop :
tile_info
third_string :
tile_info
thread :
Menu
tile :
Tiledata
tile_ax_in_win :
paul_info
tile_ay_in_win :
paul_info
tile_start_x :
BGDraw
,
paul_info
tile_start_y :
BGDraw
,
paul_info
tile_stop_x :
BGDraw
,
paul_info
tile_stop_y :
paul_info
,
BGDraw
tiledata :
FGEntity
,
BGEntity
tilefile_name :
Tiles
tiles :
Tiles
tilesize :
paul_info
,
BGDraw
title :
Menu
- u -
undo_move_x :
Player
undo_move_y :
Player
- v -
volume :
Sound
- w -
walkable :
BGEntity
,
FGEntity
width :
Screen
win_height :
paul_info
win_height_in_tiles :
paul_info
win_width :
paul_info
win_width_in_tiles :
paul_info
- x -
x :
FGItem
,
Stats
- y -
y :
FGItem
,
Stats
YFont :
Screen
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