#include <misc.h>
Public Attributes | |
int | hitpoints |
int | base_health |
int | damage |
int | ranged |
int | keys |
int | level |
int | score |
int | direction |
int | map_width |
int | map_height |
int | win_width |
int | win_height |
int | map_width_in_tiles |
int | map_height_in_tiles |
int | win_width_in_tiles |
int | win_height_in_tiles |
int | tilesize |
int | paul_x |
int | paul_y |
int | paul_ax |
int | paul_ay |
int | center_x |
int | center_y |
int | paul_center_ax |
int | paul_center_ay |
int | map_ax |
int | map_ay |
int | tile_start_x |
int | tile_stop_x |
int | tile_start_y |
int | tile_stop_y |
int | tile_ax_in_win |
int | tile_ay_in_win |
Definition at line 132 of file misc.h.
Definition at line 133 of file misc.h.
Referenced by FGItem::activate(), main(), print_paul_info(), and Stats::update().
Definition at line 134 of file misc.h.
Referenced by main(), print_paul_info(), and Stats::update().
Definition at line 135 of file misc.h.
Referenced by main(), print_paul_info(), and Stats::update().
int paul_info::keys |
Definition at line 137 of file misc.h.
Referenced by FGItem::activate(), main(), print_paul_info(), and Stats::update().
int paul_info::level |
Definition at line 138 of file misc.h.
Referenced by main(), print_paul_info(), and Stats::update().
int paul_info::score |
Definition at line 139 of file misc.h.
Referenced by FGItem::activate(), main(), print_paul_info(), and Stats::update().
Definition at line 140 of file misc.h.
Referenced by main(), Player::move(), Player::overlay(), Player::redraw(), Player::static_redraw(), and Player::static_redraw_cycle().
Definition at line 141 of file misc.h.
Referenced by BGDraw::initialize(), Player::move(), print_paul_info(), and BGDraw::set_size().
Definition at line 142 of file misc.h.
Referenced by BGDraw::initialize(), Player::move(), print_paul_info(), and BGDraw::set_size().
Definition at line 143 of file misc.h.
Referenced by BGDraw::initialize(), main(), Player::move(), print_paul_info(), BGDraw::set_size(), and Player::unmove().
Definition at line 144 of file misc.h.
Referenced by BGDraw::initialize(), main(), Player::move(), print_paul_info(), BGDraw::set_size(), and Player::unmove().
Definition at line 145 of file misc.h.
Referenced by FGEntityList::check_bg_collisions(), BGDraw::initialize(), print_paul_info(), and BGDraw::set_size().
Definition at line 149 of file misc.h.
Referenced by FGEntityList::check_bg_collisions(), FGEntityList::check_fg_walkable(), main(), Player::move(), Player::overlay(), print_paul_info(), Player::redraw(), BGDraw::set_size(), Player::static_redraw(), Player::static_redraw_cycle(), FGEntityList::test(), Player::unmove(), FGItem::update(), and Character::update().
Definition at line 150 of file misc.h.
Referenced by BGDraw::initialize(), Player::overlay(), print_paul_info(), Player::redraw(), Player::static_redraw(), Player::static_redraw_cycle(), and FGEntityList::test().
Definition at line 151 of file misc.h.
Referenced by BGDraw::initialize(), Player::overlay(), print_paul_info(), Player::redraw(), Player::static_redraw(), Player::static_redraw_cycle(), and FGEntityList::test().
Definition at line 152 of file misc.h.
Referenced by BGDraw::initialize(), Player::move(), BGDraw::move(), print_paul_info(), BGDraw::set_char_position(), BGDraw::set_size(), Player::unmove(), and Player::update().
Definition at line 153 of file misc.h.
Referenced by BGDraw::initialize(), Player::move(), BGDraw::move(), print_paul_info(), BGDraw::set_char_position(), BGDraw::set_size(), Player::unmove(), and Player::update().
Definition at line 154 of file misc.h.
Referenced by BGDraw::initialize(), print_paul_info(), and BGDraw::set_size().
Definition at line 155 of file misc.h.
Referenced by BGDraw::initialize(), print_paul_info(), and BGDraw::set_size().
Definition at line 156 of file misc.h.
Referenced by BGDraw::initialize(), print_paul_info(), and BGDraw::set_size().
Definition at line 157 of file misc.h.
Referenced by BGDraw::initialize(), print_paul_info(), and BGDraw::set_size().
Definition at line 158 of file misc.h.
Referenced by Player::move(), print_paul_info(), and Player::unmove().
Definition at line 159 of file misc.h.
Referenced by Player::move(), print_paul_info(), and Player::unmove().
Definition at line 160 of file misc.h.
Referenced by BGDraw::initialize(), FGItem::update(), and Character::update().
Definition at line 161 of file misc.h.
Referenced by BGDraw::initialize(), FGItem::update(), and Character::update().
Definition at line 162 of file misc.h.
Referenced by BGDraw::initialize(), FGItem::update(), and Character::update().
Definition at line 163 of file misc.h.
Referenced by BGDraw::initialize(), FGItem::update(), and Character::update().
Definition at line 164 of file misc.h.
Referenced by BGDraw::initialize(), FGItem::update(), and Character::update().
Definition at line 165 of file misc.h.
Referenced by BGDraw::initialize(), FGItem::update(), and Character::update().